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Design of Architecture and Interiors in 3ds Max Design 2010

AUTHOR Milovskaya, O.; Milovskaya, Ol Ga
PUBLISHER Book on Demand Ltd. (04/07/2015)
PRODUCT TYPE Paperback (Paperback)

Description
We consider the creation and ZD-visualization of interiors and exteriors in the package 3ds Max Design 2010. Describes the original modeling techniques with the use of techniques such as extrusion, lofting and, NURBS, and using polygons, flaps, and built-in Reactor modifier Hair And Fur; technology of materials of any complexity; principles of setting the world, including high-quality imaging via photometric sources algorithms Light Tracer, Radiosity, Mental Ray and plug V-Ray; rules for the selection of exterior and interior angles; animation tools and other features 3ds Max needed to create an architectural project. Reveals trade secrets, the algorithm of work on the architectural design and the basic rules, following which readers will be able to create projects quickly and efficiently. Numerous illustrations make the material visible and accessible. For interior designers, architects, and visualization, game developers as well as users who are fond of three-dimensional graphics.
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Product Format
Product Details
ISBN-13: 9785977503396
ISBN-10: 5977503393
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: Russian
More Product Details
Page Count: 394
Carton Quantity: 10
Product Dimensions: 8.25 x 0.81 x 11.00 inches
Weight: 1.95 pound(s)
Feature Codes: Illustrated
Country of Origin: US
Descriptions, Reviews, Etc.
publisher marketing
We consider the creation and ZD-visualization of interiors and exteriors in the package 3ds Max Design 2010. Describes the original modeling techniques with the use of techniques such as extrusion, lofting and, NURBS, and using polygons, flaps, and built-in Reactor modifier Hair And Fur; technology of materials of any complexity; principles of setting the world, including high-quality imaging via photometric sources algorithms Light Tracer, Radiosity, Mental Ray and plug V-Ray; rules for the selection of exterior and interior angles; animation tools and other features 3ds Max needed to create an architectural project. Reveals trade secrets, the algorithm of work on the architectural design and the basic rules, following which readers will be able to create projects quickly and efficiently. Numerous illustrations make the material visible and accessible. For interior designers, architects, and visualization, game developers as well as users who are fond of three-dimensional graphics.
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Your Price  $29.14
Paperback