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Game Programming Patterns

AUTHOR Nystrom, Robert
PUBLISHER Genever Benning (11/02/2014)
PRODUCT TYPE Paperback (Paperback)

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Product Details
ISBN-13: 9780990582908
ISBN-10: 0990582906
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
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Page Count: 354
Carton Quantity: 11
Product Dimensions: 7.52 x 0.74 x 9.25 inches
Weight: 1.34 pound(s)
Feature Codes: Index
Country of Origin: US
Subject Information
BISAC Categories
Computers | Programming - Games
Computers | Virtual & Augmented Reality
Dewey Decimal: 794.81
Descriptions, Reviews, Etc.

Author: Nystrom, Robert
Robert Nystrom has been a professional game programmer for Electronic Arts for eight years. During that time he has shipped Madden (on just about every platform), Superman: The Videogame, Henry Hatsworth in The Puzzling Adventure, and worked on a variety of other projects and technology. Robert has solid software experience outside of the game industry. His non-gaming development experience gives him a foot in both worlds, giving him an uncommon perspective from which to transfer knowledge and practices to and from the world of game programming. Not only is Robert a developer, but he is a writer too. He loves writing. He brings a keen interest in clear communication and a talent for bringing the abstract down to Earth using analogies and metaphor.
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Paperback